Emerging Innovators
Biography
Originally from the Isle of Man and now based in Dundee, Scotland, Morgan Skillicorn is a technical artist and academic specialising in real-time virtual production and in-camera visual effects (ICVFX). His foundation in the field began at Abertay University with a BA (Hons) in Game Design and Production. During his subsequent MSc in Technical Art and Visual Effects, Morgan transitioned his focus from traditional game development to leveraging real-time engines for virtual production. Today, he serves as a Teaching and Research Fellow at Abertay, where he leads the upcoming MSc module “Introduction to Virtual Production” and contributes to ICVFX optimisation research at the AHRC-funded CoSTAR Realtime Lab.
As part of his research at CoSTAR, Morgan is actively contributing whitepapers focused on optimising a virtual production studio infrastructure. He recently co-authored the upcoming paper “Optimising nDisplay render topologies for small and medium scale real-time virtual production,” which explores how to efficiently configure various GPU rendering topologies to maximise performance in Unreal Engine’s nDisplay system on an LED volume stage.
Morgan Skillicorn
My approach to innovation stems from a central tension in in-camera visual effects (ICVFX): the critical distinction between realism and believability. Currently, vehicle process shoots rely heavily on 2D video plates. While inherently photoreal, they lack physical depth and accurate parallax, often breaking the on-camera illusion. To solve this, I developed Realtime Roads, a commercial startup and research project that replaces static plates with fully procedural, 3D driving environments generated in Unreal Engine. By prioritising physically accurate perspective shifts and on-set art-directability over strict photorealism, the tool delivers a fundamentally more believable final shot.
Crucially, my technical research is grounded by practical collaboration. Running high-pressure motion capture and virtual production shoots for industry partners reinforces my core philosophy: technology must always empower the creative process, never hinder it. Moving forward, I am driven to push real-time game engines further into filmmaking, transforming rigid production pipelines into dynamic, responsive spaces for storytelling.
Morgan was a student on our MSc in Technical Art and Visual Effects whose interest in virtual production led to him becoming invaluable to have around the CoSTAR Studio. His MSc project became Realtime Roads, a practical software solution for virtual driving scenes that plugs seamlessly into Unreal Engine and is intuitive and easy to use.
Gallery
© 2017 – 2026 BEYOND Conference Limited. All Rights Reserved | Terms & Conditions | Privacy Policy | Code of Conduct