{"id":8631,"date":"2021-11-26T15:04:04","date_gmt":"2021-11-26T15:04:04","guid":{"rendered":"http:\/\/beyondconference.org\/?page_id=8631"},"modified":"2021-11-26T15:04:04","modified_gmt":"2021-11-26T15:04:04","slug":"wasted-into-the-microverse","status":"publish","type":"page","link":"https:\/\/beyondconference.org\/b21\/showcase\/wasted-into-the-microverse\/","title":{"rendered":"Wasted: Into The Microverse"},"content":{"rendered":"
Wasted: Into The Microverse is an interactive narrative experience for Oculus Quest about the surprising timelines of our discarded waste and our relationship with the materials we consume. <\/p>\n
The experience shrinks the viewer down to the size of a bottle cap and places them in the midst of our rubbish at different points in history, from the suburban street today to a toxic beach 1000 years in the future. Along the way, players hear from personified objects of different materials – an aluminium can, a plastic bottle, a piece of styrofoam – as they tell us the stories of their lives, degrading over tens and hundreds of years in the natural environment. <\/p>\n
Wasted is a mixed media VR experiment, using physical model making from BAFTA-winning animation studio Second Home, to inform photogrammetry objects in 3D environments in collaboration with Holosphere VR. The project is a StoryFutures Academy Kickstart project. <\/p><\/p><\/div>