{"id":114253,"date":"2026-02-17T16:02:54","date_gmt":"2026-02-17T16:02:54","guid":{"rendered":"https:\/\/beyondconference.org\/?page_id=114253"},"modified":"2026-02-17T16:02:54","modified_gmt":"2026-02-17T16:02:54","slug":"thomas-keane","status":"publish","type":"page","link":"https:\/\/beyondconference.org\/b25\/speakers\/thomas-keane\/","title":{"rendered":"Thomas Keane"},"content":{"rendered":"\n
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Speakers<\/h3><\/div><\/div> \n\n
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25 November<\/h5>\n\t\t

\n\t\t\t14:30<\/strong><\/br>\n\t\t\t\n\t\t\tShow. Tell. CreateTech: Meaning Machine presents “Lander 23\u201d – blending AAA gaming and immersive theatre<\/a>\n\t\t<\/p>\n\t<\/div><\/div>

Thomas Keane<\/h1>

Co-Founder & Creative Director<\/h4>

Meaning Machine<\/h4>\n\t\t\t\t
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Speaker Biography<\/h3>

Tom is a game designer whose work focuses on turning speech and language into gameplay mechanics. He is the developer behind the critically-acclaimed voice-controlled game \u201cUnknown Number\u201d (2022) – and he has spoken extensively about his ambition to create an all-new genre, the First Person Talker.<\/p>\n

Building on the success of \u201cUnknown Number\u201d, he co-founded Meaning Machine to explore the creative possibilities unlocked by conversational AI. In his role as Creative Director, he oversees the development of multiple experiential projects that all use generative AI in their core mechanics. Dead Meat, “the game where you can say anything”, is the studio\u2019s debut.<\/p>

View all speakers<\/a><\/p><\/div><\/div><\/div>\n