Harmony: Discover Your Environmental DNA

Harmony: Discover Your Environmental DNA

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An immersive XR therapeutic platform blending nature, neuroscience, and creativity for wellbeing.

Harmony: Discover Your Environmental DNA
Created by Greener Games, the team behind the globally successful Nature Treks VR series, which has sold over 300,000 copies and reached thousands more through by NHS Trusts, universities, and wellbeing organisations worldwide, Harmony brings together over a decade of creative and clinical collaboration in immersive mental health technology.
Harmony is a new personalised XR therapeutic platform that allows people to create, explore, and reflect within calming, nature-inspired environments that adapt to their emotional state. At its core is the Environment Reflection Engine, a system that learns from how users interact with these worlds, quietly observing environmental choices, patterns of stillness, and sensory preferences.
This information forms a kind of Environmental DNA: a visual and behavioural record of what restores calm, what feels safe, and how emotional needs change over time. Harmony provides users and clinicians with insights that support self-regulation, recovery, and personalised therapy, without the need for self-reporting or language-based questionnaires.
The platform is currently being piloted with Greater Manchester Mental Health NHS Foundation Trust, exploring its use in mental health, aged care, and rehabilitation settings. Early results suggest Harmony can help patients relax, reduce stress, and increase engagement with therapy, while offering clinicians a scalable, low-cost way to deliver wellbeing support.
Harmony’s goal is to become an NHS-ready, accessible digital therapeutic, and suitable for deployment across inpatient, community, and remote care environments. By bridging art, neuroscience, and therapy, Harmony offers a new way to reach people who may otherwise face barriers to care, whether due to mobility, location, or socioeconomic factors.
At BEYOND 2025, Greener Games will showcase how immersive technology can bridge art and science, transforming virtual nature into a meaningful tool for emotional healing, inclusion, and innovation in mental health.
Because the environments we choose are not just backdrops, they are reflections of our deepest needs, clues to our hidden strengths, and pathways toward healing we didn’t know were there.

Contact

Eleftheria (Ria) Kalograni

Lead organisation

Greener Games

Team

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