{"id":17220,"date":"2022-10-15T17:53:53","date_gmt":"2022-10-15T17:53:53","guid":{"rendered":"http:\/\/beyondconference.org\/?page_id=17220"},"modified":"2022-10-15T17:53:53","modified_gmt":"2022-10-15T17:53:53","slug":"space-time-and-streets-in-the-sky","status":"publish","type":"page","link":"https:\/\/beyondconference.org\/b22\/showcase\/space-time-and-streets-in-the-sky\/","title":{"rendered":"Space, Time and Streets in the Sky"},"content":{"rendered":"

Space, Time and Streets in the Sky<\/h1><\/div>

VR R&D project <\/h3>

Virtual reality research project seeking to demonstrate the \u2018personality of a place\u2019, via a combination of original 360 filming, archive imagery and audio interviews. Commissioned by XR Stories.<\/p><\/p><\/a><\/div>

Contact<\/h4>

Nick Bax<\/a><\/p>

Hardware<\/h4>

Oculus Quest \/ Go \/ Quest 2<\/p><\/p>

Team<\/h4>

Nick Bax (Director)
\nMichaela White (Editing and Animation)
\nDan Fleetwood (Interactive Director)
\nProfessor Dawn Hadley (Research \/ Interviews)<\/p><\/p><\/div><\/div><\/div><\/div>

Space, Time and Streets in the Sky<\/h3><\/div>

Show all<\/a><\/p><\/div><\/div><\/div><\/div><\/div>

Gallery<\/h4>